Change Log:
Change Log 04/12/2008 Beta1 (Private Testing)
-changed map layout
-changed spawn locations
-reduced trigger capture radius for HQ game type
Change Log 05/01/2008 Beta2
-fixed custom sounds
-fixed server crash
Change Log 05/25/2008 Beta3
- cleaned iwd file
Change Log 06/06/2008 Final
-Fixed spawn points where players would spawn into an object.
Supported Multiplayer Gametypes Including Old School:
"dm" - Free for all deathmatch
"dom" - Domination
"koth" - Headquarters
"sab" - Sabotage
"sd" - Search & destroy
"war" - Team deathmatch
"ctf" - capture the flag (AWE4 MOD)
"ctfb" - Capture the flag back (AWE4 MOD)
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Map Size: Will support up to 40 players. Best played with 10 players per team.
Rcon Name: mp_lumberyard
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Installation:
Unzip and place mp_lumberyard folder into your Call of Duty 4/usermaps folder.
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Construction Time: Too long. This is my first custom map for Call Of Duty 4. Hopefully not my last.
Credit to Others: www.ravens-nest.net (For giving me a base of operations and map testing)
www.truehonor.clanservers.com (For map testing)
| What? OK. | No Account: | Free Account: | Premium Account: |
|---|---|---|---|
| Waiting to Download: | The Longest | Not Quite As Long | No Wait! |
| Speed Cap: | 100 KB/sec | 200 KB/sec | No Limit! |
| Ads: | Tons | Some | None! |
| Storage: | None | 25 MB | 500 MB or more with Groups! |
| Image Hosting: | Nope | Yep | Definitely |
| TotalGamingFiles.com Desktop: | Negative | Check | Map a network drive! |
| Profile: | No | Yes | Yes.TotalGamingFiles.com |
| Respect from your peers: | LOL | Yes, but they wouldn't lend you any money |
They will name one of their kids after you |
| This Chart: | You will see it forever | No, we will bug you less when logged in |
We don't bother the ones we love! |