Here is the final release of mp_spetsnazbase, my first map. This map is inspired of "NVA Base" from Vietcong
v1.1
- Delete some fence on roof
- Fixed red model on underground (room with mk19)
- add clip on fence
- updated Minimap & Loadscreen
Final Changes
• Opening the basement, 2nd floor and roof for the central house - Basement connected to the Underground
• Access to the roof with antennas
• Access to helipad (MI17)
• Opening Hall next to spetsnaz spawn
• Opening building on fire
• Opening Garage 2 and connected to 1
• Portalling completely reworked (no more errors in /devmap)
• Fixed clip_player under crashed helicopter
• Fixed some mantle/decals
• Updated loadscreen & minimap
• Add Retrieval (AWE4)
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