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Call of Duty 4 Map - Sharqi Peninsula (Day)

Filename:
mp_sharqi_day.zip
Author:
Zeroy
Size:
57.09 MB (59861759 bytes)
Created:
2/4/2008 8:54pm
Last Updated:
2/17/2008 1:24pm
Downloads:
1468
MD5 Hash:
1b744f627dc836f66fac108a33c25ff9
Rating:
(4.5/5.0 - 2 votes)
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Description:

mp_sharqi_day & night by Zeroy
------------------------------

This is the Final release of the map. Most bugs have hopefully been caught, it is Final version unless a major bug is found.

All feedback and/or suggestions to the raidersmerciless.com or infinityward.com mapping forums or directly on my site:

zeroy.com

Email: zeroy99@gmail.com

NOTES: !!! Only tested on 1.5 and AWE4 1.2 !!!

Changes in this version:
------------------------

- New minimap
- New Loadscreen
- TV Station sides can be accessed again
- Added way around the hills between Axis spawn and TV Station
- Removed Leaking/Explosive barrels (issues with oil decals)
- Added breakable glass to the Double container and fence
- Added night version with modded building/added models

The map
-------

It took well over 200 hours from start to finish (started on 19/01/08)

* 11 Fx are used in the map
* Scripts used for elevator, breakables, fan spining
* 146 Textures in use
* 963 terrain patches (including blending layers)
* Near 14000 models placed in map (not unique :p)
* Compile time of about 4 hours

note: Tutorials for all scripts used in this map can be found here

Gametypes
---------

This map supports: DM/TDM/DOM/SAB/SD/KOTH -- it does not support Oldschool mod.

If you run AWE4 you can enjoy CTF/CTFB/HTF as well Smiley - Thanks Tally and RGN crew


Installation
------------

check Readme

For Server Admin - Fog
----------------------

To enable/disable fog on the map:

add this line to your server config file (i.e server.cfg)

For DAY version:

set mp_sharqi_fog_on "1" // Enable fog on map
set mp_sharqi_fog_on "0" // Disable fog on map

For NIGHT version:

set mp_sharqi_n_fog_on "1" // Enable fog on map
set mp_sharqi_n_fog_on "0" // Disable fog on map

Note that if you don't use the dvar, fog will be disabled.

Credits
-------

Chaz for the terrain (many hours spent on it!) and for the many hours testing the map for bugs
All the modders/mappers for the great help on various bits, especially Wakka/Marshall Smiley

And of course Infinity Ward for supplying the tools/materials to make this map!

Screenshots: Showing 3 of 3 total images. Click an image to enlarge.

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